Bullet idol exit the gungeon1/8/2024 ![]() The first shot of a weapon's magazine will deal 80% more damage. ![]() Whenever the player fires, occasionally fires a special high-damage bullet.Īdds a chance for the player's bullets to block enemy projectiles.Īdds a chance to fire bullets that explode upon hitting an enemy or object. While active, the player is invincible and instantly kills enemies they come in contact with.Ĭreates a beam of electricity between fired bullets. The player is invulnerable while reloading an empty magazine. Teleports a chest to the next floor, with a chance to upgrade its quality. Has no effect if used while enemies are already targeting the player. If the player enters a room while under the box, enemies will not target the player. Increase curse by 2 while held.Īdds a chance to get armor upon completing a room.Īdds a chance to get hearts upon completing a room.īriefly stops enemies and enemy bullets. Upon entering a room, there is a chance that an enemy will be charmed for the duration of the room. Grants a heart container, fully heals the player, increases damage by 25%, increases dodge roll speed by 15%, increases movement speed by 10%, and adds a chance to negate damage.ĭeals a large amount of damage to all enemies in a room. Increases curse by 1 while held.įollows the player, firing bullets at enemies and occasionally using short-ranged blanks.įollows the player, firing bullets at enemies.įollows the player and attacks enemies with a green laser. Upon death, the player is revived in the starting room of the first floor, retaining all items and guns.Īllows any chest or lock to be opened without using a key. Increases the quality of chests found in chest rooms to an equal chance of red or black. Slows down time immensely while standing still. Reveals all floor-maps for the rest of the run. Makes all guns act as if they have all their synergies.ĭecreases health of all enemies encountered by 25%. Increases damage and fire rate with every bullet that hits an enemy. Projectile impacts can trigger a short range blank. While active, the player absorbs enemy bullets and regains ammo.
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